Sunday, November 11, 2012

FINAL FANTASY XI Version Update (Oct. 22)

Final Fantasy XI, also known as Final Fantasy XI Online, is a MMORPG developed and published by Square (later Square Enix) as part of the Final Fantasy series.In 2006, between 200,000 and 300,000 active players logged in per day. Square Enix president Yoichi Wada announced in June, 2012, that Final Fantasy XI had become the most profitable title in the Final Fantasy series.

At Oct.22, a version update was performed on FINAL FANTASY XI.

- The prices when selling the following items to NPCs have changed:
Stamina Apple / Spore Bomb / Chocobo Taping / Chocobo Blnk / Shadow Roll / Chocobo Hood / Grauberg Greens / Sharug Greens / Azouph Greens

- The following items can no longer be sold to NPCs:
Perle Solerets / Aurore Gaiters / Teal Pigaches / Perle Salade / Aurore Beret / Teal Chapeau / Perle Moufles / Aurore Gloves / Teal Cuffs / Perle Hauberk / Aurore Doublet / Teal Saio / Perle Brayettes / Aurore Brais / Teal Slops

[Issues Addressed]

The following issues have been fixed: (obviously, most of the hot fix is not related to the long way of FFXI Power Leveling, hope the next update will do something to it)

- The issue below has been fixed in Meeble Burrows:
An issue wherein players were immediately kicked out if every player in the party logged out and logged back in within 3 minutes whilst in the burrows.

An issue wherein the stock number of key items, “Moblin pheromone sack” was sometimes incorrect in certain situations when talking to the NPC ‘Burrow Investigator’ in Upper Jeuno (I-8)

An issue wherein a confirmation window would be displayed when talking to the NPC ‘Vrednev’ in Sauromugue Champaign(J-7) when the party consisted of fewer than 3 members.

- In the quest ‘Shattering Stars ’ and corresponding quests:
An issue wherein it was only possible to challenge BF once with ‘xx’s testimony’

*A bug has been confirmed when challenging BF where a message saying ‘xx’s testimony has been annulled!’ is displayed. The message has been fixed and BF can now be challenged up to 3 times.
In addition, ‘xx’s testimony’ is also returned to the PC whenever it’s possible to challenge BF again.

- During Besieged: an issue wherein when the player was KO’d and the battle ended but did not receive XP after being revived.

As a big fan of Final Fantasy series, FFXI is the most suitable patch for me, I think lots of players will feel the same, FFXI is really a great game in the world, evem the worse feeling ofFFXI powerleveling is not such a influence to our love for the FFXI, is that right?

Thursday, November 8, 2012

New EQ Next Will Change the World - No More ‘kill 10 Rats’ Quests


New EQ Next Will Change the World - No More ‘kill 10 Rats’ Quests

Last week on SOE Live Conference, Sony Online Entertainment president John Smedley talked about the new Everquest, he did not disclose when the game will release, but he told the players the new EQ will change the gaming world.

Smedley said: "We have created a game called EQ, and we are very proud of, and the new EQ will be the largest ever online sandbox style game. The EQ series of exciting ideas and new content that is something you've never seen before, the gaming world has never seen before. " Of course, it also need some EQ power leveling in the new game.


How is the new EQ exactly to change the current online games, where there is nothing new in the situation? Smedley said: "We do not want to see the 'to kill 10 Rats' task, we do not want to see a similar play. If you look at the MMO there, they deliver the same content again and again. we want to change. When the EQ released that year, it changed the gaming world, and now we have to use a different EQ change the gaming world again. "

The currently developing new EQ called EverQuest Next. EQ new work is not named EQ3 and Smedley commitment players will not only really see EQ Next, but also there is the opportunity to experience it in the next SOE Fan Faire.

Also, the no matter it is the EQ power leveling, or EQ NEXT power leveling, it always be amazing.

Wednesday, November 7, 2012

Dungeons & Dragons Online Previews: The Netherese Legacy Unveiled


We afresh had the befalling for a guided bout of the accessible Dungeons & Dragons Online amend alleged The Netherese Legacy. We've got the central beat about what players can apprehend and abundant abundant more. Keep account and again let us apperceive what you anticipate in the comments.
One of the promises that Turbine fabricated to their players with the barrage of the Menace of the Underdark amplification for Dungeons and Dragons Online was to access the clip at which they absolution agreeable updates. So far it looks like Turbine is authoritative acceptable on that promise. On November 12th, players will accept the added agreeable amend back the barrage of MotU: The Netherese Legacy.
Last Thursday I was accustomed a guided bout of Amend 16, the Netherese Legacy, by Senior Producer Erik Boyer and Senior Community Specialist Amanda Grow. Digital Communications Manager Leo Tan aswell fabricated a adornment appearance. Our chance began by talking about the not-so-secret abstruse society, The Harpers. After this amusing account by Erik we spent the aggregate of our time in The Highroad chance area. This is a new breadth of the bold amid arctic west of the King's Forest. Like the antecedent wilderness areas afore if The Highroad is abounding of accidental encounters, like any acceptable D&D attack should.

Fortunately the appointment gods were on our ancillary and we were in fact able to participate in two such accidental encounters that were no bout for Erik and Amanda's GM powers. At 19:30 into the video you can see us accouterment a backpack of werewolves, and at 24:00 you can watch us yield on the Druid Brothers encounter. It absolutely does pay to analyze the alfresco wilderness areas. In accession to accidental encounters you can aswell acquisition Explorer Journals which accommodate your appearance with belief and a acceptable block of experience: almost 1500 to 2000 XP per discovery. The Explorer Journals are aswell absolutely accurate by the Alcove Master.

Without giving too abundant of the chance abroad you will be tasked by the Harpers to aggregate Nether annal pieces throughout this mission pack. There are 5 new dungeons in Amend 16 and as we progressed through the bout we fabricated our way through the fifth alcove and at the end faced off with our new nemesis, an Abyssal Lord called Razagnol. Amend 16 marks alone the alpha of the Netherese story. This chance arc will abide into approaching updates.

Update 16 aswell adds the new ballsy destiny, Primal Avatar. The Primal Avatar ultimate adeptness is the Avatar of Nature. When activated your appearance accouterment into a ample bulb like creature. Your appearance becomes slower but aswell becomes abundant stronger. Every 3 abnormal you will accretion a benefit to size, strength, and constitution. You can see this about-face at 15:30 into the video. There are aswell 3 new abilities: Friends of Nature, Dryad Elder, Stormrage. Friends of Nature allows you to alarm out to baby backwoods creatures to aid you in your travels. They are noncombat pets that accommodate your appearance will baby buffs. Dryad Elder allows you to arouse a Dryad Elder to advice you with your adventures. The Dryad is a able basal alembic that aswell has healing abracadabra and can animate collapsed players. Stormrage is a new basal adeptness that deals added lightning accident to your foes.
Due out on November 12th, Amend 16 will be chargeless to VIP players. The new agreeable will aswell be accessible in the Turbine abundance as The Highroad chance pack. At the end of the bout Erik mentioned that The Winter amateur are advancing to Forgotten Realms. The agreeable designers are currently harder at plan winterizing the river about Eveningstar and this will become accessible through a application in December.

Monday, October 22, 2012


Do you would like to choose the handsome and beautiful characters, or some one special, abnormal and weird? In Guild Wars 2 official report, we can find out the fact is that the most players will choose the good looks! The editor said, if the players didn’t choose the Asura and Charr who will miss some interesting story when they hard work with GuildWars 2 Power Leveling!
There is the chart, Human and Norn are the most choice:


Today, we could join the Guild Wars 2 Halloween Event: The Shadow of the Mad King!
ArenaNet is poised to update the game with a huge two-fold build that will bring the eponymous Halloween event into Tyria alongside other content and rewards for players interested in exploring the game world. 
We recently released more Guild Wars 2powerleveling package, and you could get to chat with our live help and let’s welcome the game's October update.

Thursday, October 18, 2012

Dark Age of Camelot Add Two Race for Its Birthday


Dark Age of Camelot is an MMO focused on Realm vs. Realm combat featuring three Realms at war - Midgard, Hibernia and Albion. DAoC features multiple class/race combinations, a robust trade skill system, and a comprehensive player Guild system. Dark Age of Camelot turned 11 years old this week and BioWare has announced two new race/class pairings for each realm. And our site can offer DAOC powerleveling for the two race. The new classes available include:

Albion:
Inconnu may now be Minstrels
Half Ogres may now be Maulers

Midgard:
Kobolds may now be Berserkers
Trolls may now be Maulers
Hibernia:

Lurikeens may now be Blademasters
Firbolgs may now be Maulers

Allowing thousands of players to adventure, grow, and even fight one another, Dark Age of Camelot is set in Europe's mythological past. Incorporating Arthurian legends, Norse mythology, and Irish Celtic lore, Dark Age of Camelot truly is the next step in online role playing games. Live the Legend! Of course, you can turn to us for DAOC power leveling service. Enjoy your game better and trilling.

Tuesday, October 16, 2012

Guild Wars 2 Elementalist Level Up Tips


In GW 2, the elementalist is one of the professions that the hero can yield up in the game, which is  kind of Guild Wars 2 power leveling and about uses the elements of fire, ice, air and apple to actualize calamity and accident the enemies. The elementalist can accept one aspect (for archetype fire) as his capital aspect and he is still able to use the added elements in the game. The newbie and low akin elementalist may be absolutely abashed accustomed the amount of weapon abilities and aperture abilities (not to acknowledgment the traits) he may have, abnormally at the alpha of the game. This will accommodate a abrupt adviser and abridgment of the weapon abilities and aperture abilities that the elementalist can use for adventuring in the alpha of the guild wars 2 game.

Elementalist Weapon Skills of Guild Wars 2 powerleveling

The elementalist weapon abilities are disconnected into assorted groups depending on what weapon the hero is wielding in his capital duke and his off hand.

If the hero is wielding the artful weapon as his capital weapon, again the afterward weapon abilities are accessible to the elementalist at the beginning.

dragon's barb (fire) - cast blaze in a claw-shaped advance at one's foe.

vapor brand (water) - a breath brand of ice is flicked at the enemy, accretion accident afore abiding to the elementalist.

lightning whip (air) - lightning hits the hero in the anatomy of a whip, causing damage.

impale (earth) - behemothic rock fasten hits enemies.

The hero can aswell use added weapons such as the staff, the off duke (weapon) with the dagger, the focus and the trident. The trident is acclimated for underwater combat.


Progession of the Elementalist Weapon Skills

As the elementalist hero keeps application the abilities aural one basal tree, he or she will get added weapon skills; the elementalist has managed to akin up aural anniversary basal tree.

The hero elementalist will acceptable alpha the bold with the scepter. If the elementalist is attuned to the aspect of fire, again he will acceptable be application blaze strike. Bang abounding abounding enemies with bonfire and he will advance up the blaze basal annex of the brand weapon skill, acquirements dragon's tooth next followed by phoenix. The hero will again apprentice flamewall and fireshield if he is application a antecedent in his off hand.

The elementalist can echo this action of acquirements and progression with a altered weapon and a altered element. So the guild wars power leveling will be easy and fast to you heroes!

Monday, June 4, 2012

Stimulating Your Company's EQ With The Storytelling Management Theory


After hearing Daniel Pink speak about his new book A Whole New Mind: Moving from the Information Age to the Conceptual Age for the fourth time, I finally read it cover to cover (less than a day). I finally got what he's talking about when he says jobs that are high touch are here to stay. That is, jobs that builds relationships between business and client whether it's B2B or B2C. To that end, he advocates that we incorporate more storytelling into our relationships, that we make a point with a story, not just facts which everyone knows they need but still find boring. The reason is that stories are easier to remember. He goes on to list some of our contemporary characteristics distinguishing stories from facts:

Facts illuminate..........Stories amuse

Facts reveal..............Stories divert

Facts are for real........Stories are for cover

With the easy access to facts however, facts have become ubiquitous, available at the speed of light because of the internet and search engines like Google. So each fact becomes less valuable. What becomes more valuable is the ability to place these facts in context and deliver them with emotional impact. Stories exist where high concept and high touch intersect with EQ power leveling. This need is spawning the nascent movement called organizational storytelling at World Bank, NASA, even Xerox. It is even being used in branding advertisement on TV.

And as Mark Turner says in his book The Literary Mind, "Most of our experience, our knowledge and our thinking are organized as stories".

Why am I telling you? Here's Daniel Pink's answer: "Story is having another important impact on business. Like design, it is becoming a key way for individuals and entrepreneurs to distinguish their goods and services in a crowded marketplace."

So I wanted to share with you a story I heard last week. I like this story for three reasons: 1. it's a story out of Wal-Mart's success. 2. we can each apply it as a mini-self-assessment. 3. it's inspirational. I hope you like it too.

At Wal-Mart, in the beginning, everyone would start as a bagger, bagging the customer's purchases. Employees were monitored on a number of criteria. They were assessed on their attitude toward the job, attitude toward the customers, when they arrived for work, when the left, their enthusiasm for the job, contribution to the company and the company mission, etc. Sam Walton came up with a system for ranking all baggers. You were a 1 bagger, a 2 bagger or a 3 bagger.

The way Wal-Mart stores are designed; being a bagger is a key entry level job. The job of a bagger is to bag purchases for customers on two registers. A bagger is supposed to be able to keep up with two lines. However, there are some baggers who can only keep up with one register line, some who handle two lines and some who can handle three or maybe more lines.

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One Baggers arrive at work on time, do the job to the best of their ability and leave on time, no matter what. They can only handle one register line. They don't see what needs to be done beyond their assigned tasks and don't concern themselves with anything else.

Two Baggers are very similar. They arrive on time, leave on time, and do the job of bagging for two register lines very competently. While on the job, they do what needs to be done very thoroughly. In time, they can rise into supervisory and middle management roles.

Now Three Baggers are a whole different animal - hard to tame, harder to contain. But you can turn to eq power leveling.

Three Baggers come in early, leave late, look for extra work that needs to be done, put the job first even at quitting time. They make sure that all the lines have baggers and will stay late until the replacement shows up. They pitch in, in a pinch or a crisis, without being asked. They love their job and the company. They are your cheerleaders, your enthusiasts. These stars are going someplace. Don't hold them back. If you can, use those star qualities to advance your business.

After reading those three job descriptions: are you a One-bagger, a Two-bagger or a Three-bagger? And working for you, do you have One-baggers, Two- baggers or Three-baggers? And who do you want in those positions?

Now isn't it easier to remember the distinctions between these skill sets/character sets from a story than antiquated job descriptions? Try using stories and metaphors to make your point this week.

From Basics to Mastery

For all of us, emotional intelligence encompasses five basic areas of mastery. They are:

* Knowing your feelings and using them to make life decisions you can live with.

* Being able to manage your emotional life without being hijacked by it -- not being paralyzed by depression or worry, or swept away by anger.

* Persisting in the face of setbacks and channeling your impulses in order to pursue your goals.

* Empathy -- reading other people's emotions without their having to tell you what they are feeling.

* Handling feelings in relationships with skill and harmony -- being able to articulate the unspoken pulse of a group, for example.

The scope of these skills means there is indeed room for all of us to learn, grow, and improve. There is a lot to learn here. Learning about emotional intelligence, learning about the tools for energy efficiency; that's only the beginning. It's like reading all the books on sailing and small boat sailing. You then have the theory mastered, but you have no hands-on practice. It's only with practice that we gain mastery of anything. That's true of our feelings and emotions too!

The scope of these skills means there is indeed room for all of us to learn, grow, and improve. There is a lot to learn here. Learning about emotional intelligence, learning about the tools for energy efficiency; that's only the beginning. It's like reading all the books on sailing and small boat sailing. You then have the theory mastered, but you have no hands-on practice. It's only with practice that we gain mastery of anything. That's true of our feelings and emotions too!

How do you address so many broad areas?

- Assessment tools are a great way to learn to identify your emotions

- Energy efficiency tools are invaluable in helping you tap into inner wisdom and resources to manage your emotions and understand what the best choices are when you are making life decisions.

- Persistence can be learned. In fact, providing challenges and hardships to children, to give them an opportunity to develop persistence and stick-to-itiveness, is intrinsic in many cultures. Goal-setting and the 6 Most- Important-Things List are just two tools you can apply immediately with EQ power leveling.

- Developing empathy is powerful in critical business situations like a sales call, a closing, your management style, etc. Using your energy efficiency tools will allow you to pay attention to your instincts in this area instead of second-guessing yourself.

- Once you learn to be the manager of your feelings, it becomes an easy habit to apply in any business or personal relationship.

Mastery of all the basics does not occur overnight. But with practice it comes very quickly - just like learning to ride a bicycle. Once you experience how it's 'supposed to work', how energy efficiency is 'supposed to feel', it's easier and easier to reestablish in a variety of circumstances. That's where mastery is achieved. That's where you and everyone in your business benefit from your mastery.