Monday, May 14, 2012

EQ power leveling - The Overthere 27 - 35



Nov 20,2011Once you arrive in Overthere head south of the PoK book until you start to run into a whole bunch of mobs. You'll want to start killing everything around here until level 35. They may be difficult at first but as you progress in levels everything will become very easy to kill. Also you not only have to watch out for adds, but at night time guards from the evil city come out and patrol around The Overthere. You will have to pay close attention to your surroundings at night otherwise you'll find yourself dead rather quickly.

Items of Interest:

Defiant Gear

Cursed Clover of Viesar

Succulent Sap

Broken Vine

Cockatrice Egg

Cockatrice Beak

Red Cockatrice Feather

Sunshard Dust

Peridot

Shattered Stone Ring

Rhino Horn

Cultural Silk

Cultural Marrow

Cultural Ore

Cultural Pelts

Cultural Spinneret Fluid

Cultural Loam     

Once you reach eq power leveling 35 it will be time to leave The Overthere. This time you will be heading to SolB, more commonly known as Nagafen's Lair. To get to Nagafen's Lair return to PoK and take the Neriak stone. You will arrive in Nektulos Forest, from here head northwest to Lavastorm Mountains.

Once you're in Lavastorm Mountains you will want to head northwest again to Nagafen's Lair.

Be sure to bookmark this page and check out the other eq power leveling guides to make HUGE amounts of gold in EQ.

Tuesday, May 8, 2012

EQ power leveling - The Hole Levels 53 - 65



At the entrance of the Hole you're going to be fighting mobs a tad below your level but don't worry! Kill your way through them and continue heading west until you find mobs more your level. You will have to go through the large room, with the very large giants. Don't worry about getting lost, that's the fun part about this zone, you're almost guaranteed to get lost at one point or another.

Items You Will Find In The Hole:

Diamonds

Defiant Gear

Black Sapphire

Ruby

Fire Opal

Other Valueable Gems

Ruby Crown

Rune of

Words of

Star Ruby Earring

Iron Oxide

Pearl Necklace

Opal Bracelet

Mithril Amulet

Ball of Elemental Clay

Cultural Silk

Cultural Marrow

Cultural Ore

Cultural Pelts

Cultural Spinneret Fluid

Cultural Loam

   
When you get closer to eq power leveling 60, its time to leave the area you're around and progress even deeper within The Hole (If you haven't already). When you see ratmen, you know you're in the right spot.


Items You Will Find In The Hole:

Diamonds

Defiant Gear

Black Sapphire

Ruby

Fire Opal

Other Valueable Gems

Ruby Crown

Rune of

Words of

Star Ruby Earring

Iron Oxide

Pearl Necklace

Opal Bracelet

Mithril Amulet

Ball of Elemental Clay

Cultural Silk

Cultural Marrow

Cultural Ore

Cultural Pelts

Cultural Spinneret Fluid

Cultural Loam


Once you reach level 65 It's time to leave The Hole and head to the next zone in line, Plane of Fire. To leave The Hole you usually have to gate, or die. You can take the long way out, if you have an extra shrink potion and if you want another level from just clearing mobs =D.

To get to Plane of Fire from PoK you must take the Plane of Tranquility stone which is on the "Neutral" side of PoK. Once you're in PoT, look on your map for Plane of Fire. (Its on the southern portion of the map over hanging the ocean.) Inside the Gazebo where it shows Plane of Fire you're going to find a bunch of drakes and a large red ball. Click the large red ball to get inside.

Be sure to bookmark this page and check out the other eq power leveling guides to make HUGE amounts of gold in EQ power leveling.

Friday, May 4, 2012

EQ power leveling - The Buried Sea Guide (1)


This is  a free eq power leveling for the buried sea guide.

The Beginning:
The Buried Sea expansion was announced on January 12, 2007, and went live on February 13, 2007. The initial expansion announcement may be found here. The initial patch message may be found here.

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What's Going On:
Katta Castrum was built to house the sickened leader of the Combine Loyalists, Tsaph Katta. It was once above water and connected to several areas housing Norrath's endangered races, the Shissar, Sphinx, and Kedge. Experiments on the Kedge triggered the wrath of the Ocean Lord, Prexus, who sunk the city into the ocean. While it sunk, the magic of a great artifact was used to protect the city and bring air to it.

Homes were built for the endangered races, but over the years those races became less satisfied with their surroundings and began to see the Loyalists as jailors. The Shissar were the most displeased and sought not only revenge, but wished to exact their vengeance. Using their magic and technology, they broke through to Katta Castrum and began to destroy it with eq power leveling. The Loyalists have managed to defend the central area of the city, but fear they may lose it all soon with eq power leveling. Not only the Shissar threaten them, but the artifact in their city has begun to weaken and the protective magic over the city is beginning to fail and water is seeping through.

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What's New (Features):

Ship-to-Ship Combat

60 new missions

Rewards for group missions scale based on how popular the given task is on your server. The more players do a particular task, the less doubloons/orux will be rewarded for eq power leveling. The less players do a particular task, the more doubloons/orux will be rewarded for it. Rewards have been spotted as low as 25 and as high as 195.

Energeian Items (Powersources)

Only items from with the stat called "Purity" can use the effect of a powersource.

When you equip a powersource, all such items you have equipped will automatically take the powersource's effect.

The "Purity" stat is a percentage. The item will pull x% of the powersource's stats as long as the powersource remains equipped with the help of eq power leveling.

Powersources weaken over time at a rate which depends on how many items are drawing power from the powersource. They can last a maximum 139 hours (only one item equipped) down to a minimum of 11 hours (10 items equipped).

Powersources for all level can now be tradeskilled.

Powersources for higher levels can be found through the Combine Empire Merchants in Katta Castrum (same area of this map).

Group-level powersources are bought from Trader Vallarines using Orux. (Varying Faction required, based on the type of powersource.)

Raid-level powersources are bought from Master Pokk using Phosphites. (Ally faction required.)

Fellowships

Like a "mini-guild" but exist in addition to guilds.

Maximum of nine players (though the manual says the max. is 6, in game it is apparently nine).

Randall of the Fellows, as well as vendors Fellow Byllie and Fellow Wyllie, are located in the building next to the Nexus Stone in the Plane of Knowledge with eq power leveling.

See the bestiary entry for Randall of the Fellows for detailed information about and how to set up Fellowships.

Guild Banners

Guilds can create a unique Guild Banner from a large selection of symbols and colors.

Once a guild has three groups in a zone, an officer can plant a banner in that zone, allowing other guild members to teleport to it.

Teleport using the Guild Hall portal ("Splinter from a Guild Standard" for ~184pp).Guild Banner vendors Rhondda the Flagger and Sephorra the Flagger can be found in the building next to the Nexus Stone in the Plane of Knowledge.

See the bestiary entry for Rhondda the Flagger for detailed information about Guild Banners and how to set them up with eq power leveling.

EQ power leveling - The Buried Sea Guide ii



Jan 10,2012This is the part 2 of  eq powerleveling buride sea guide.

Zones:

A list of zones in The Buried Sea can be found here.

Its animated ingame maps are among those found here.

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Travel to the Buried Sea:

Katta Castrum is a destination in the Guild Hall portal.

The Barren Coast is entered through the eastern boundary of Toxxulia Forest with eq power leveling.

Druids get portal spells for The Buried Sea (bought from Cyrillae Saltscout on the isle of Monkey Rock in the Buried Sea).

Wizards get portal spells for Katta Castrum (bought from Trader Thallynus in Katta Castrum).

Note that "The Buried Sea" is not just the title of the expansion; it's also a zone within the expansion.

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Zones in The Buried Sea
Static Zones:

Instanced Zones:

There are numerous instanced zones based off the Buried Sea: Jardel's Hook, Maiden's Grave, Deadbone Reef, Blacksail Folly, Suncrest Isle, Monkey Rock, and Redfeather Isle (instanced versions of the same-named islands in the static Buried Sea), as well as The Open Sea (an instanced zone for missions that take place on ships).

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Adventure Merchants in The Buried Sea

In order to buy items or eq power leveling from the adventure merchants in this expansion, you must have appropriate faction.

There are two factions and four currencies. The factions are unrelated to one another. You can have positive faction with both.

Blacksail Smugglers (Doubloon)

Combine Empire Merchants (Orux - group)

Combine Empire Merchants (Phosphene and Phosphite - raid)

Please view "The Buried Sea  Guide (3)"  to get the rest of this eq power leveling guide information.

Aion: Armorsmithing 100-199


You didn't sign up for this to be glamorous.  You either signed up on this job to make money or make shields, mail, and plate for yourself.  This is a dirty job, and it's about to get a lot dirtier.  Bring your wallet.  Bring your mallet.  And bring your pallet of Titanium Ore.  ...It doesn't really rhyme, but this isn't the tradeskill of poets so don't blame me!

Honestly, you need to do one thing before you start this tier.  You need to identify why you're doing this.  Are you doing it to get to the expert level and craft some obnoxious looking orange pieces?  Are you doing this to collect all of the recipes and be THE BEST ARMORSMITH ON THE SERVER?!  Or are you just doing it to stay ahead of the curve and be able to take hits with the best of them with the latest in crafted goods for yourself with Aion power leveling?

Based off that, there's three ways to your glory in Armorsmithing.

1, Hammer the latest and greatest work orders to plow through the levels as fast as humanly possible, not caring about experience or recipe rewards.  All they do is clutter your inventory anyway.

2, Slowly work your way through the lowest work order possible until you have your full sets of normal AND worthy titanium, and then normal AND worthy durable titanium.  Did I mention you completionists will be wanting both mail and plate?  You'll grind the 110s and 160s work orders until your eyes bleed.  Create all will not save ou from this agony.

3. Work with what you've got.  Skill up when you can while creating the goodness.  All guides I write follow this route, because what could be better than fun, experience, AND poentital profits with Aion power leveling?  Nothing I say with Aion power leveling!

100-135
The Create All button is your lord and savior.  So is the shift + click method of purchasing.  Pick up about 600 titanium ore and the respective charcoal.  Press a button and walk away.  Go watch a good movie, but you don't have time for Watchmen unless you're lagging pretty bad.  Come back to a skill level in the high 130's and a massive stack of much more workable material.

135-145
Push create all, but you'll have to buy some Acid first.  Titanium Wires and Chains should be your primary creations here, WIres taking precedence for the first level or three.  Once you have a good idea of what you're making for yourself when you get to the respective skill levels, make the titanium plates needed as well.  Keep in mind you'll probably be making both normal AND durable titanium versions, and the durable titanium take the exact same wires, chains, and plates.  Skill up while you can.  Make even more if you plan on trying multiple times to get the coveted Worthy Durable.

145-165
This all depends on your patience.  A combination of broker scanning and hard work clicking will tell you what level work order you want to do with Aion power leveling.  If either the recipes or the results are cheap for the armor pieces you want, then you can grind the highest level work order available and get on with it.  If that's not an option, you can run a low class work order to have a shot at getting those recipes.  I personally have a lot of trouble running more than 100 work orders consecutively, so I end up buying one or two pieces per tier.  Your mileage may vary according to luck and effort put into it.

165-200
Craft the standard Titanium Set now that you have the skill, materials, and recipes.  All you'll be missing at this point is a handful of flux and aether crystals.  Both of those may bankrupt you further depending on the server economy, but it's worth it.  You don't want to have to depend on a terrible world drop rate ever.   By now you've probably seen or heard some of the horror stories about places such as the Fire Temple that have been run 100+ times in a row without a meaningful drop from the boss of the instance.  Once that's done, start from the 160 work order and run it until you feel satisifed with the recipes you've received before switching to the highest available and getting it over with.

Speaking of getting it over with, you're done here.  Regular Armorsmithing is no more, and it's onto bigger and better things, or at least tougher armor.  Remember to keep scanning the Armor Flux market for bargains.  If you ever plan on crafting anything without buying Kinah from the scourge of RMTs, you will need some wisdom and luck at the broker.  Be patient and amass materials in advance when you see opportunities to buy at a reduced rate.  Unfortunately for us, an armorsmith is only as good as his flux inventory!  Buy low, so we can sell those armor sets high with Aion power leveling!